Freelance 3D generalist From Italy


C urrently employed at independent video game development as character artist and 3D Generalist.


I was born and work in Bari, Italy.


I have been working with 3D modeling since 2007. I deal with organic and non organic modeling, in all aspects, from modeling to sculpturing and texturing. Pushes every project to new levels with strong artistic and technical knowledge with a background in art and design.

Professional
Skills


Modelling

High resolution and low poly modeling for commercials and videogames.


Texturing

I have a deep undertanding of the PBR pipeline. Experineced in creating wide variety physically materials, asset texturing and shading.


Lighting and
Set-Dressing

I have set dressed and created lighting setups for various enviroments with attention to detail and the consistancy for the desired artistic style.


Illustration

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Rendering

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Blender

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Cinema 4D

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Zbrush

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keyshot

 
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Photoshop

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After Effects